//
//  AppDelegate.m
//  UseBITCocoaLumberjack
//
//  Created by 郏国上 on 2018/12/18.
//  Copyright © 2018年 郏国上. All rights reserved.
//

#import "AppDelegate.h"

@interface AppDelegate ()

@end

@implementation AppDelegate


- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
    // Override point for customization after application launch.
    [self configDDLog];
    return YES;
}


- (void)configDDLog {
#if TEST_XCODE_COLORS
    [DDLog addLogger:[DDTTYLogger sharedInstance]];
    [[DDTTYLogger sharedInstance] setColorsEnabled:YES];
    
    DDFileLogger *fileLogger = [[DDFileLogger alloc] init];
    fileLogger.rollingFrequency = 60 * 60 * 24 * 3; // 24 hour rolling
    fileLogger.logFileManager.maximumNumberOfLogFiles = 100;
    fileLogger.logFileManager.logFilesDiskQuota = 10 * 1024 * 1024;//20 * 1024 * 1024; // 20 MB
    
    [DDLog addLogger:fileLogger];
    
#if TARGET_OS_IPHONE
    UIColor *pink = [UIColor colorWithRed:(255/255.0) green:(58/255.0) blue:(159/255.0) alpha:1.0];
#else
    NSColor *pink = [NSColor colorWithCalibratedRed:(255/255.0) green:(58/255.0) blue:(159/255.0) alpha:1.0];
#endif
    //注意：新版本的CocoaLumberjack的下面日志级别要设置为DDLogFlagVerbose，若设置为DDLogFlagInfo,那么DDLogFlagVerbose级别的日志不写入日志文件
    [[DDTTYLogger sharedInstance] setForegroundColor:pink backgroundColor:nil forFlag:DDLogFlagVerbose];
#if TARGET_OS_IPHONE
    UIColor *gray = [UIColor grayColor];
#else
    NSColor *gray = [NSColor grayColor];
#endif
    [[DDTTYLogger sharedInstance] setForegroundColor:gray backgroundColor:nil forFlag:DDLogFlagVerbose];
    
    FLDDLogError(@"TEST DDLogError");
    FLDDLogWarn(@"TEST DDLogWarn");
    FLDDLogInfo(@"TEST DDLogInfo)");
    FLDDLogDebug(@"TEST DDLogDebug");
    FLDDLogVerbose(@"TEST DDLogVerbose");
#endif
    
}

- (void)applicationWillResignActive:(UIApplication *)application {
    // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
    // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}


- (void)applicationDidEnterBackground:(UIApplication *)application {
    // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
    // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}


- (void)applicationWillEnterForeground:(UIApplication *)application {
    // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}


- (void)applicationDidBecomeActive:(UIApplication *)application {
    // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}


- (void)applicationWillTerminate:(UIApplication *)application {
    // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}


@end
